Add optimized multi-platform release CI/CD pipeline.

Split Windows builds into shared x64 prep and arch-specific packaging, add comprehensive caching, verification scripts, and a PR smoke workflow.

Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
2026-09-13 17:18:49 +03:00
Unverified
parent f9eb9cc438
commit 32583600d4
13 changed files with 4886 additions and 212 deletions
+29
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#!/usr/bin/env bash
set -euo pipefail
ARCH="${1:?usage: ci-install-linux-packaging.sh <x64|arm64>}"
sudo apt-get update
sudo apt-get install -y fakeroot rpm binutils libfuse2 wget file
case "$ARCH" in
x64)
TOOL_URL="https://github.com/AppImage/appimagetool/releases/download/continuous/appimagetool-x86_64.AppImage"
;;
arm64)
TOOL_URL="https://github.com/AppImage/appimagetool/releases/download/continuous/appimagetool-aarch64.AppImage"
;;
*)
echo "Unsupported arch: $ARCH" >&2
exit 1
;;
esac
CACHE_DIR="${RUNNER_TOOL_CACHE:-/opt/hostedtoolcache}/appimagetool"
mkdir -p "$CACHE_DIR"
TOOL="$CACHE_DIR/appimagetool-${ARCH}.AppImage"
if [[ ! -f "$TOOL" ]]; then
wget -q "$TOOL_URL" -O "$TOOL"
chmod +x "$TOOL"
fi
echo "APPIMAGETOOL=$TOOL" >> "$GITHUB_ENV"
+12
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#!/usr/bin/env bash
set -euo pipefail
if ! command -v create-dmg >/dev/null 2>&1; then
brew install create-dmg
fi
DMG_DIR="app/desktop/dmg-background"
if [[ ! -f "$DMG_DIR/node_modules/playwright/package.json" ]]; then
npm --prefix "$DMG_DIR" install --no-fund --no-audit
npm --prefix "$DMG_DIR" exec playwright install chromium
fi
+22
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#!/usr/bin/env bash
set -euo pipefail
ARCH="${1:?usage: ci-package-windows-release.sh <x64|arm64>}"
export FROMCHAT_PACKAGING_JDK="${JAVA_HOME}"
export FROMCHAT_SKIP_RUST_BUILD=1
GRADLE_ARGS=(
:app:desktop:createReleaseDistributable
:app:desktop:patchWindowsJpackageReleaseIcon
:app:desktop:packSetupOnly
"-PdesktopArch=$ARCH"
--no-daemon
--console=plain
)
if [[ "$ARCH" == "arm64" ]]; then
GRADLE_ARGS+=("-PwindowsArm64")
fi
./gradlew "${GRADLE_ARGS[@]}"
+11
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#!/usr/bin/env bash
set -euo pipefail
./gradlew \
:app:shared:compileKotlinJvm \
:utils:shared:compileKotlinJvm \
:app:desktop:compileKotlin \
:app:shared:compileAndroidMain \
:app:android:compileReleaseKotlin \
--no-daemon \
--console=plain
+147
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#!/usr/bin/env bash
set -euo pipefail
VERSION="${1:?usage: ci-verify-release-assets.sh <version> <assets-dir>}"
ASSETS_DIR="${2:?usage: ci-verify-release-assets.sh <version> <assets-dir>}"
if [[ ! -d "$ASSETS_DIR" ]]; then
echo "Assets directory not found: $ASSETS_DIR" >&2
exit 1
fi
mapfile -t FILES < <(find "$ASSETS_DIR" -maxdepth 1 -type f | sort)
if [[ "${#FILES[@]}" -eq 0 ]]; then
echo "No release assets in $ASSETS_DIR" >&2
exit 1
fi
require_file() {
local pattern="$1"
shopt -s nullglob
local matches=("$ASSETS_DIR"/$pattern)
shopt -u nullglob
if [[ "${#matches[@]}" -eq 0 ]]; then
echo "Missing asset matching: $pattern" >&2
exit 1
fi
for file in "${matches[@]}"; do
if [[ ! -s "$file" ]]; then
echo "Empty asset: $file" >&2
exit 1
fi
echo "OK $file ($(wc -c <"$file") bytes)"
done
}
pe_machine() {
python3 - "$1" <<'PY'
import struct, sys
path = sys.argv[1]
with open(path, "rb") as f:
data = f.read(0x40)
pe_off = struct.unpack_from("<I", data, 0x3C)[0]
machine = struct.unpack_from("<H", data, pe_off + 4)[0]
print(machine)
PY
}
assert_pe() {
local file="$1"
local expected="$2"
local actual
actual="$(pe_machine "$file")"
if [[ "$actual" != "$expected" ]]; then
echo "PE machine mismatch for $file: got 0x$(printf '%x' "$actual"), want 0x$(printf '%x' "$expected")" >&2
exit 1
fi
echo "OK PE arch $file"
}
require_file "FromChat-Setup-${VERSION}-windows-x64.exe"
require_file "FromChat-Setup-${VERSION}-windows-arm64.exe"
require_file "FromChat-${VERSION}-macOS-x64.dmg"
require_file "FromChat-${VERSION}-macOS-arm64.dmg"
require_file "FromChat-${VERSION}-linux-x64.deb"
require_file "FromChat-${VERSION}-linux-arm64.deb"
require_file "FromChat-${VERSION}-linux-x64.rpm"
require_file "FromChat-${VERSION}-linux-arm64.rpm"
require_file "FromChat-${VERSION}-linux-x64.AppImage"
require_file "FromChat-${VERSION}-linux-arm64.AppImage"
require_file "FromChat-${VERSION}-android-universal.apk"
shopt -s nullglob
for exe in "$ASSETS_DIR"/FromChat-Setup-"${VERSION}"-windows-x64.exe; do
assert_pe "$exe" 34404
done
for exe in "$ASSETS_DIR"/FromChat-Setup-"${VERSION}"-windows-arm64.exe; do
assert_pe "$exe" 43620
done
shopt -u nullglob
for dmg in "$ASSETS_DIR"/*.dmg; do
if [[ "${CI_SMOKE:-}" == "1" ]]; then
echo "OK DMG (smoke) $dmg"
continue
fi
if command -v hdiutil >/dev/null 2>&1; then
hdiutil verify "$dmg" >/dev/null
elif ! file "$dmg" | grep -qiE 'zlib compressed data|bzip2 compressed data|Apple Disk Image|UDIF'; then
echo "DMG does not look valid: $dmg" >&2
file "$dmg" || true
exit 1
fi
echo "OK DMG $dmg"
done
for deb in "$ASSETS_DIR"/*.deb; do
if [[ "${CI_SMOKE:-}" == "1" ]]; then
echo "OK deb (smoke) $deb"
continue
fi
if ! dpkg-deb -I "$deb" >/dev/null 2>&1; then
echo "Invalid .deb: $deb" >&2
exit 1
fi
echo "OK deb $deb"
done
for rpm in "$ASSETS_DIR"/*.rpm; do
if [[ "${CI_SMOKE:-}" == "1" ]]; then
echo "OK rpm (smoke) $rpm"
continue
fi
if ! rpm -qp "$rpm" >/dev/null 2>&1; then
echo "Invalid .rpm: $rpm" >&2
exit 1
fi
echo "OK rpm $rpm"
done
for appimage in "$ASSETS_DIR"/*.AppImage; do
if [[ "${CI_SMOKE:-}" == "1" ]]; then
echo "OK AppImage (smoke) $appimage"
continue
fi
if ! file "$appimage" | grep -qi 'ELF'; then
echo "AppImage is not ELF: $appimage" >&2
exit 1
fi
chmod +x "$appimage"
echo "OK AppImage $appimage"
done
APK="$(find "$ASSETS_DIR" -maxdepth 1 -name '*android-universal.apk' | head -n 1)"
if [[ "${CI_SMOKE:-}" == "1" ]]; then
echo "OK APK (smoke) $APK"
elif command -v unzip >/dev/null 2>&1; then
if ! unzip -t "$APK" >/dev/null 2>&1; then
echo "APK zip integrity failed: $APK" >&2
exit 1
fi
libs="$(unzip -l "$APK" 'lib/*/*.so' | awk '/\.so$/ {print $4}' || true)"
echo "$libs" | grep -q 'lib/arm64-v8a/' || { echo "APK missing arm64-v8a libs" >&2; exit 1; }
echo "$libs" | grep -q 'lib/x86_64/' || { echo "APK missing x86_64 libs" >&2; exit 1; }
echo "OK APK ABIs $APK"
fi
echo "All release assets verified for v$VERSION"