Implement better call UI

This commit is contained in:
2025-09-30 22:55:43 +03:00
Unverified
parent a853164b50
commit a424ea009d
6 changed files with 507 additions and 36 deletions
+1 -1
View File
@@ -2,7 +2,7 @@ import { LeftPanel } from "./left/LeftPanel";
import { RightPanel } from "./right/RightPanel";
import "@/pages/chat/css/chat.scss";
import useDownloadAppScreen from "@/core/hooks/useDownloadAppScreen";
import { CallWindow } from "./right/CallWindow";
import { CallWindow } from "./right/calls/CallWindow";
export default function ChatPage() {
const { navigate: navigateDownloadApp } = useDownloadAppScreen();
+7 -13
View File
@@ -3,35 +3,29 @@ import useProfile from "@/pages/chat/hooks/useProfile";
import defaultAvatar from "@/images/default-avatar.png";
import { useState } from "react";
import { ProfileDialog } from "./profile/ProfileDialog";
import { MinimizedCallBar } from "@/pages/chat/ui/right/calls/MinimizedCallBar";
export function ChatHeader() {
const { profileData } = useProfile();
const [isProfileOpen, setIsProfileOpen] = useState(false);
const handleProfileClick = () => {
setIsProfileOpen(true);
};
const profilePictureUrl = profileData?.profile_picture || defaultAvatar;
const [profilePictureUrl, setProfilePictureUrl] = useState(profileData?.profile_picture || defaultAvatar);
return (
<>
<header className="chat-header-left">
<div className="product-name">{PRODUCT_NAME}</div>
<div className="profile">
<a href="#" id="profile-open" onClick={handleProfileClick}>
<img
<a href="#" id="profile-open" onClick={() => setIsProfileOpen(true)}>
<img
src={profilePictureUrl}
alt=""
alt=""
id="preview1"
onError={(e) => {
const target = e.target as HTMLImageElement;
target.src = defaultAvatar;
}}
/>
onError={() => setProfilePictureUrl(defaultAvatar)} />
</a>
</div>
</header>
<MinimizedCallBar />
<ProfileDialog isOpen={isProfileOpen} onOpenChange={setIsProfileOpen} />
</>
);
@@ -4,13 +4,26 @@ import useAudioCall from "@/pages/chat/hooks/useAudioCall";
import defaultAvatar from "@/images/default-avatar.png";
export function CallWindow() {
const { chat, toggleMute } = useAppState();
const { chat, toggleMute, toggleCallMinimize } = useAppState();
const { call } = chat;
const { acceptCall, rejectCall, remoteAudioRef, endCall } = useAudioCall();
const [position, setPosition] = useState({ x: 100, y: 100 });
const [isDragging, setIsDragging] = useState(false);
const [dragStart, setDragStart] = useState({ x: 0, y: 0 });
const [callDuration, setCallDuration] = useState(0);
const [isVisible, setIsVisible] = useState(false);
const [shouldRender, setShouldRender] = useState(false);
const [callData, setCallData] = useState<{
remoteUsername: string | null;
status: "calling" | "connecting" | "active" | "ended";
isInitiator: boolean;
isMuted: boolean;
} | null>(null);
const status = callData?.status || call.status;
const remoteUsername = callData?.remoteUsername || call.remoteUsername;
const isInitiator = callData?.isInitiator || call.isInitiator;
const isMuted = callData?.isMuted || call.isMuted;
useEffect(() => {
let interval: NodeJS.Timeout;
@@ -28,6 +41,62 @@ export function CallWindow() {
};
}, [call.status, call.startTime]);
// Preserve call data during exit animation
useEffect(() => {
if (call.isActive) {
setCallData({
remoteUsername: call.remoteUsername,
status: call.status,
isInitiator: call.isInitiator,
isMuted: call.isMuted
});
}
}, [call.isActive, call.remoteUsername, call.status, call.isInitiator, call.isMuted]);
// Handle visibility animation with entrance and exit delays
useEffect(() => {
if (call.isActive) {
setShouldRender(true);
if (!call.isMinimized) {
// Call is active and not minimized - show window with entrance animation
if (!isVisible) {
// Only animate in if not already visible (prevents animation on rapid calls)
requestAnimationFrame(() => {
setIsVisible(true);
});
}
} else {
// Call is active but minimized - hide window but keep rendered
setIsVisible(false);
}
} else {
if (shouldRender) {
// Call ended - start exit animation
setIsVisible(false);
// After animation completes, stop rendering
const timer = setTimeout(() => {
setShouldRender(false);
setCallData(null);
}, 300); // Match the CSS transition duration
return () => clearTimeout(timer);
} else {
// Call not active and not rendered - ensure clean state
setShouldRender(false);
setIsVisible(false);
setCallData(null);
}
}
}, [call.isActive, call.isMinimized, shouldRender, isVisible]);
// Cleanup effect to reset state when component unmounts
useEffect(() => {
return () => {
setIsVisible(false);
setShouldRender(false);
setCallData(null);
};
}, []);
function formatDuration(seconds: number) {
const mins = Math.floor(seconds / 60);
const secs = seconds % 60;
@@ -35,7 +104,7 @@ export function CallWindow() {
}
function getStatusText() {
switch (call.status) {
switch (status) {
case "calling":
return "Calling...";
case "connecting":
@@ -47,6 +116,19 @@ export function CallWindow() {
}
}
function getGradientClass() {
switch (status) {
case "calling":
return "gradient-calling";
case "connecting":
return "gradient-connecting";
case "active":
return "gradient-active";
default:
return "gradient-default";
}
}
return (
<>
@@ -57,9 +139,9 @@ export function CallWindow() {
playsInline
controls />
{call.isActive && (
{shouldRender && (
<div
className={`call-window ${isDragging ? 'dragging' : ''}`}
className={`call-window ${isDragging ? 'dragging' : ''} ${getGradientClass()} ${isVisible ? 'visible' : 'hidden'}`}
style={{
left: position.x,
top: position.y
@@ -83,7 +165,15 @@ export function CallWindow() {
onMouseLeave={() => setIsDragging(false)}
>
<div className="call-header">
<div className="user-info">
<div className="window-controls">
<mdui-button-icon
onClick={toggleCallMinimize}
icon="minimize"
className="minimize-btn"
/>
</div>
<div className="user-info-centered">
<img
src={defaultAvatar}
alt="Avatar"
@@ -91,7 +181,7 @@ export function CallWindow() {
<div className="user-details">
<h3 className="username">
{call.remoteUsername}
{remoteUsername}
</h3>
<p className="status">
{getStatusText()}
@@ -101,14 +191,14 @@ export function CallWindow() {
</div>
<div className="call-controls">
{call.status === "calling" && !call.isInitiator ? (
{status === "calling" && !isInitiator ? (
<>
<mdui-button-icon onClick={acceptCall} icon="call" />
<mdui-button-icon onClick={rejectCall} icon="call_end" />
</>
) : (
<>
<mdui-button-icon onClick={toggleMute} icon={call.isMuted ? "mic_off" : "mic"} />
<mdui-button-icon onClick={toggleMute} icon={isMuted ? "mic_off" : "mic"} />
<mdui-button-icon onClick={endCall} icon="call_end" />
</>
)}
@@ -0,0 +1,62 @@
import { useAppState } from "@/pages/chat/state";
import useAudioCall from "@/pages/chat/hooks/useAudioCall";
import defaultAvatar from "@/images/default-avatar.png";
export function MinimizedCallBar() {
const { chat, toggleCallMinimize } = useAppState();
const { call } = chat;
const { endCall, toggleMute } = useAudioCall();
function getGradientClass() {
switch (call.status) {
case "calling":
return "gradient-calling";
case "connecting":
return "gradient-connecting";
case "active":
return "gradient-active";
default:
return "gradient-default";
}
}
function getStatusText() {
switch (call.status) {
case "calling":
return "Calling...";
case "connecting":
return "Connecting...";
case "active":
return "Active";
default:
return "";
}
}
if (!call.isActive || !call.isMinimized) {
return null;
}
return (
<div className={`minimized-call-bar ${getGradientClass()}`} onClick={toggleCallMinimize}>
<div className="call-info">
<img src={defaultAvatar} alt="Avatar" className="avatar" />
<div className="user-details">
<span className="username">{call.remoteUsername}</span>
<span className="status">{getStatusText()}</span>
</div>
</div>
<div className="call-actions" onClick={(e) => e.stopPropagation()}>
{call.status === "calling" && !call.isInitiator ? (
<mdui-button-icon onClick={endCall} icon="call_end" />
) : (
<>
<mdui-button-icon onClick={toggleMute} icon={call.isMuted ? "mic_off" : "mic"} />
<mdui-button-icon onClick={endCall} icon="call_end" />
</>
)}
</div>
</div>
);
}