mirror of
https://github.com/fromchat-messenger/web.git
synced 2026-09-23 03:25:07 +03:00
Implement better call UI
This commit is contained in:
@@ -0,0 +1,210 @@
|
||||
import { useState, useEffect } from "react";
|
||||
import { useAppState } from "@/pages/chat/state";
|
||||
import useAudioCall from "@/pages/chat/hooks/useAudioCall";
|
||||
import defaultAvatar from "@/images/default-avatar.png";
|
||||
|
||||
export function CallWindow() {
|
||||
const { chat, toggleMute, toggleCallMinimize } = useAppState();
|
||||
const { call } = chat;
|
||||
const { acceptCall, rejectCall, remoteAudioRef, endCall } = useAudioCall();
|
||||
const [position, setPosition] = useState({ x: 100, y: 100 });
|
||||
const [isDragging, setIsDragging] = useState(false);
|
||||
const [dragStart, setDragStart] = useState({ x: 0, y: 0 });
|
||||
const [callDuration, setCallDuration] = useState(0);
|
||||
const [isVisible, setIsVisible] = useState(false);
|
||||
const [shouldRender, setShouldRender] = useState(false);
|
||||
const [callData, setCallData] = useState<{
|
||||
remoteUsername: string | null;
|
||||
status: "calling" | "connecting" | "active" | "ended";
|
||||
isInitiator: boolean;
|
||||
isMuted: boolean;
|
||||
} | null>(null);
|
||||
|
||||
const status = callData?.status || call.status;
|
||||
const remoteUsername = callData?.remoteUsername || call.remoteUsername;
|
||||
const isInitiator = callData?.isInitiator || call.isInitiator;
|
||||
const isMuted = callData?.isMuted || call.isMuted;
|
||||
|
||||
useEffect(() => {
|
||||
let interval: NodeJS.Timeout;
|
||||
|
||||
if (call.status === "active" && call.startTime) {
|
||||
interval = setInterval(() => {
|
||||
setCallDuration(Math.floor((Date.now() - call.startTime!) / 1000));
|
||||
}, 1000);
|
||||
} else {
|
||||
setCallDuration(0);
|
||||
}
|
||||
|
||||
return () => {
|
||||
if (interval) clearInterval(interval);
|
||||
};
|
||||
}, [call.status, call.startTime]);
|
||||
|
||||
// Preserve call data during exit animation
|
||||
useEffect(() => {
|
||||
if (call.isActive) {
|
||||
setCallData({
|
||||
remoteUsername: call.remoteUsername,
|
||||
status: call.status,
|
||||
isInitiator: call.isInitiator,
|
||||
isMuted: call.isMuted
|
||||
});
|
||||
}
|
||||
}, [call.isActive, call.remoteUsername, call.status, call.isInitiator, call.isMuted]);
|
||||
|
||||
// Handle visibility animation with entrance and exit delays
|
||||
useEffect(() => {
|
||||
if (call.isActive) {
|
||||
setShouldRender(true);
|
||||
if (!call.isMinimized) {
|
||||
// Call is active and not minimized - show window with entrance animation
|
||||
if (!isVisible) {
|
||||
// Only animate in if not already visible (prevents animation on rapid calls)
|
||||
requestAnimationFrame(() => {
|
||||
setIsVisible(true);
|
||||
});
|
||||
}
|
||||
} else {
|
||||
// Call is active but minimized - hide window but keep rendered
|
||||
setIsVisible(false);
|
||||
}
|
||||
} else {
|
||||
if (shouldRender) {
|
||||
// Call ended - start exit animation
|
||||
setIsVisible(false);
|
||||
// After animation completes, stop rendering
|
||||
const timer = setTimeout(() => {
|
||||
setShouldRender(false);
|
||||
setCallData(null);
|
||||
}, 300); // Match the CSS transition duration
|
||||
return () => clearTimeout(timer);
|
||||
} else {
|
||||
// Call not active and not rendered - ensure clean state
|
||||
setShouldRender(false);
|
||||
setIsVisible(false);
|
||||
setCallData(null);
|
||||
}
|
||||
}
|
||||
}, [call.isActive, call.isMinimized, shouldRender, isVisible]);
|
||||
|
||||
// Cleanup effect to reset state when component unmounts
|
||||
useEffect(() => {
|
||||
return () => {
|
||||
setIsVisible(false);
|
||||
setShouldRender(false);
|
||||
setCallData(null);
|
||||
};
|
||||
}, []);
|
||||
|
||||
function formatDuration(seconds: number) {
|
||||
const mins = Math.floor(seconds / 60);
|
||||
const secs = seconds % 60;
|
||||
return `${mins.toString().padStart(2, '0')}:${secs.toString().padStart(2, '0')}`;
|
||||
}
|
||||
|
||||
function getStatusText() {
|
||||
switch (status) {
|
||||
case "calling":
|
||||
return "Calling...";
|
||||
case "connecting":
|
||||
return "Connecting...";
|
||||
case "active":
|
||||
return formatDuration(callDuration);
|
||||
default:
|
||||
return "";
|
||||
}
|
||||
}
|
||||
|
||||
function getGradientClass() {
|
||||
switch (status) {
|
||||
case "calling":
|
||||
return "gradient-calling";
|
||||
case "connecting":
|
||||
return "gradient-connecting";
|
||||
case "active":
|
||||
return "gradient-active";
|
||||
default:
|
||||
return "gradient-default";
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
return (
|
||||
<>
|
||||
<audio
|
||||
ref={remoteAudioRef}
|
||||
className="remote-audio"
|
||||
autoPlay
|
||||
playsInline
|
||||
controls />
|
||||
|
||||
{shouldRender && (
|
||||
<div
|
||||
className={`call-window ${isDragging ? 'dragging' : ''} ${getGradientClass()} ${isVisible ? 'visible' : 'hidden'}`}
|
||||
style={{
|
||||
left: position.x,
|
||||
top: position.y
|
||||
}}
|
||||
onMouseDown={(e) => {
|
||||
setIsDragging(true);
|
||||
setDragStart({
|
||||
x: e.clientX - position.x,
|
||||
y: e.clientY - position.y
|
||||
});
|
||||
}}
|
||||
onMouseMove={(e) => {
|
||||
if (isDragging) {
|
||||
setPosition({
|
||||
x: e.clientX - dragStart.x,
|
||||
y: e.clientY - dragStart.y
|
||||
});
|
||||
}
|
||||
}}
|
||||
onMouseUp={() => setIsDragging(false)}
|
||||
onMouseLeave={() => setIsDragging(false)}
|
||||
>
|
||||
<div className="call-header">
|
||||
<div className="window-controls">
|
||||
<mdui-button-icon
|
||||
onClick={toggleCallMinimize}
|
||||
icon="minimize"
|
||||
className="minimize-btn"
|
||||
/>
|
||||
</div>
|
||||
|
||||
<div className="user-info-centered">
|
||||
<img
|
||||
src={defaultAvatar}
|
||||
alt="Avatar"
|
||||
className="avatar" />
|
||||
|
||||
<div className="user-details">
|
||||
<h3 className="username">
|
||||
{remoteUsername}
|
||||
</h3>
|
||||
<p className="status">
|
||||
{getStatusText()}
|
||||
</p>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div className="call-controls">
|
||||
{status === "calling" && !isInitiator ? (
|
||||
<>
|
||||
<mdui-button-icon onClick={acceptCall} icon="call" />
|
||||
<mdui-button-icon onClick={rejectCall} icon="call_end" />
|
||||
</>
|
||||
) : (
|
||||
<>
|
||||
<mdui-button-icon onClick={toggleMute} icon={isMuted ? "mic_off" : "mic"} />
|
||||
<mdui-button-icon onClick={endCall} icon="call_end" />
|
||||
</>
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
</>
|
||||
);
|
||||
}
|
||||
Reference in New Issue
Block a user